AztecDetectorResult

constructor(bits: BitMatrix, points: Array<ResultPoint>, compact: Boolean, nbDatablocks: Int, nbLayers: Int, errorsCorrected: Int, readerInit: Boolean)
constructor(bits: BitMatrix, points: Array<ResultPoint>, compact: Boolean, nbDatablocks: Int, nbLayers: Int)
constructor(bits: BitMatrix, points: Array<ResultPoint>, compact: Boolean, nbDatablocks: Int, nbLayers: Int, errorsCorrected: Int)