LazyLoadSlot

A Slot that builds its value the first time it is read. The built-in objects use it so they are not all constructed up front.

Functions

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open override fun getValue(start: Scriptable?): Any?
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fun setValue(value: Any?, owner: Scriptable, start: Scriptable): Boolean
open fun setValue(value: Any?, owner: Scriptable, start: Scriptable, isThrow: Boolean): Boolean