Companion
object Companion
Functions
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fun <T : ScriptableObject> defineBuiltInProperty(owner: T, name: Any?, attributes: Int, getter: BuiltInSlot.Getter<T>)
fun <T : ScriptableObject> defineBuiltInProperty(owner: T, name: String, attributes: Int, getter: BuiltInSlot.Getter<T>, setter: BuiltInSlot.Setter<T>)
fun <T : ScriptableObject> defineBuiltInProperty(owner: T, name: Any?, attributes: Int, getter: BuiltInSlot.Getter<T>, setter: BuiltInSlot.Setter<T>, attrSetter: BuiltInSlot.AttributeSetter<T>)
fun <T : ScriptableObject> defineBuiltInProperty(owner: T, name: String, attributes: Int, getter: BuiltInSlot.Getter<T>, setter: BuiltInSlot.Setter<T>, attrSetter: BuiltInSlot.AttributeSetter<T>, propDescSetter: BuiltInSlot.PropDescriptionSetter<T>)
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OrdinaryToPrimitive: tries toString and valueOf in the order the hint asks for, and takes the first one that gives back a primitive.
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Every property name on obj and everything in its prototype chain, without repeats.
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Walks up the parent scopes to the global object.
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The value parked under key on the nearest scope in the chain that has one.
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