setDisplayHdr

open fun setDisplayHdr(types: IntArray, headroom: Float)

What the display this view sits on can show of HDR, fed by the view: the Display.HdrCapabilities types it supports, such as HDR_TYPE_HDR10 and HDR_TYPE_HLG, and how far beyond standard white it goes now, or 1 when unknown. Default: ignored, for renderers that report nothing about HDR.